Jarl Clem – Slow Play
Today I wanted to touch on a topic that every one of us is
guilty of at some point. I am not saying that everyone has intentionally slow
played at some point so calm down. What I am saying is that sometimes we take
too long during our turn even if we are honestly not meaning too.
“But 8th edition has
made the game faster with easier mechanics and no scatter die”
Index 8th edition was much faster, but with every Codex that
has come out, another wrinkle is added to the mix which could possible add more
time to the match. This past year I played all five games at the American Team
Championship to a natural conclusion (which was less than a month into 8th ed.),
then matches started slowing down a bit and probably went to about 70/30 completion
up until War Zone Atlanta in November. After that, I do not believe that I have
played in a game that came to a natural conclusion but a hand full of times
since then. What happened, I am not really sure.
Regardless I need to push myself and push my opponent to
play faster. This has the stigma of being a jerk, but I plan on going into each
match with the understanding that I am going to be more aggressive in this.
How I will approach time for now:
1.
At the beginning of the game let my opponent
know that I am going to keep and write down how long we are taking by turn.
Example below for 3 hour rounds:
a.
20 Minutes to go over list, set table and deploy
both armies.
b.
20 Minutes to each players First Turn (total 40
minutes) TOTAL TIME 1 hr
c.
15 Minutes to each players Second Turn (total 30
Minutes) TOTAL TIME 1 hr 30 min
d.
15 Minutes to each players Third Turn (total 30
Minutes) TOTAL TIME 2 hr
e.
10 Minutes to each players Fourth Turn (total 20
Minutes) TOTAL TIME 2 hr 20 min
f.
10 Minutes to each players Fifth Turn (total 20
Minutes) TOTAL TIME 2 hr 40 min
g.
10 Minutes to each players Sixth Turn (total 20
Minutes) TOTAL TIME 3 hr
2.
Try using the GW Dice app for large dice rolls.
Yes some people could be against this, and I will always ask first and keep it
fair.
3.
Staying organized on my tray to make deployment
easier.
That time line for a 3 hour rounds looks scary, and I don’t
know if I can even play that fast. Maybe with some practice I can have it
happen.
Another thing that people are discussing is using a chess
clock. This idea is extreme but making it a countdown with each player getting
1.5 hrs is a true way to be fair. Once you are out of time, you can no longer
play. I am purchasing a chess clock on amazon now, and look forward to giving
it a shot in some practice games.
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